Editor

Günter Wallner, University of Applied Arts Vienna

Günter Wallner is senior scientist at the University of Applied Arts Vienna. He holds a doctorate degree in natural sciences from the University of Applied Arts Vienna and a diploma degree in computer science from the Vienna University of Technology. His research interests span the fields of Games Research, Data Analytics, Information Visualization, and HCI. Günter’s current research focuses on the analysis and visualization of game telemetry data to derive actionable insights for driving game design – a topic on which he has published numerous articles in international journals and conference proceedings, such as Computers & Graphics, Entertainment Computing, SIGCHI, CHIPLAY, FDG, and ACE. He also serves regularly on a number of program committees, mainly for game-related conferences.

Please do not hesitate to contact me (guenter.wallner@uni-ak.ac.at) with any questions, suggestions or inquiries.

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